About the Server

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PAGE UNDER CONSTRUCTION ----------

This page is eventually going to detail the server's history, but that's gonna take me a while to write. Be patient!

Welcome! If you're at this page, you're probably somewhat curious about this server of mine. Well, here's where you can find out. This page details the history of the server, and certain facts which may not be appropriate for other articles about server history. So here, in its entirety, is the history of this server.

Server History

The story of this server begins a few days before December 17th, 2012. The precise date is not known, but this was the day that Tyler purchased Minecraft using money he'd gotten from Christmas parties. Tyler booted the game up, and created his own world which he originally ran in survival mode. He built a small house on a hill which was a simple box with floors made of grass. Fearful of the unknown, he didn't venture too far from his home. Nonetheless, he decided to name the area he lived in. The name he chose was Harami, after Lake Harami a lake of the same name in the game Okami. Harami is a Japanese word which in the game, means "fraught" as the lake in Okami is the site of a major point of conflict. However, on the server, Harami takes on its second meaning: "conception."

Despite having a grand old time on his own, Tyler knew that Timmy and Adam played as well and wished for them to join him. In order to do so however, Tyler would need to host a server that they could connect with him on. Tyler had a lot of past experience with computers, and he had indeed hosted a Terraria server prior to this, but he used Hamachi, a VPN software, to do so, and didn't really know too much about being an administrator. It was discovered however that although Terraria was able to deal with the increased latency caused by Hamachi, Minecraft could not. As a result, Tyler would need to learn how to host a proper server by forwarding ports on his firewall. Tyler set up an old machine he ran the Terraria server on to run Minecraft. This was the original server, and it had a Pentium 4 processor with 3 GB of RAM and an 80 GB hard drive, running Windows 7. He then began learning how to forward ports on his firewall, and as difficult as he found this, his perseverance eventually paid off when he succeeded in connecting to the server from the outside.

At this time, Tyler invited Adam and Timmy in. Timmy was the first one on the server other than Tyler, and Timmy asked Tyler if he could build a castle next to his house. Tyler agreed, not knowing that Timmy was quite serious about the size of the castle. The castle Timmy built still stands today as one of the oldest buildings on the server still remaining. This is the Castle of Sir Timothy the Architect, located in the center of Harami. The grand scale of this castle was shocking to Tyler. You have to remember, the extent of Tyler's building experience at this point was a box with a carpet made of grass. Timmy showed Tyler that your creations are only as small as you want to make them.

Adam joined soon after, as did Stephen who came on and began building their own creations. During this time, Tyler created a train line which made several stops between what is now Harami and Southaven. This train line was an on-ground train which consisted of very simplistic redstone stations for stopping minecarts. A total of six stations were built across Harami and Southaven, and of those stations, only one remains today. This is Roku Banme no Eki located north of downtown Harami off of Zaffarian Route 1. This station's name is a Japanese phrase meaning "the sixth stop" and is actually a reference to the movie Spirited Away. This train line was fairly influential to early server history. It was the train line that caused Tyler to realize the concept of an area outside of what he called Harami. He named this area Southaven after Southaven, Michigan. It was around this time that the Zaffarian National Sky Railway was constructed. This railway, built mainly by Tyler was a series of rails in the sky which allowed for hyper-fast transport to and from cities in and outside of Zaffaria. It was also around this time that Timmy left Harami for the east, establishing the third oldest city in the server, Timburg. Timburg, unlike the previous cities established, had no influence from Tyler since Timmy owns Timburg in its entirety. As a result, Timburg took on a very different structure from other cities. Timmy did however build a tunnel which linked downtown Harami and Timburg with a small one lane road. This road was Interstate 4, and played a key roll in the establishment of the Interstate Highway System.

By this time, Tyler and those who joined him on the server were well aware that they were on not a large slab of land, but an island. Using mapping software, Tyler discovered that this island he and his friends were on was one of many. Tyler decided to found a central government for this island, and he named the island Zaffaria, after the name of his first town in Animal Crossing: Wild World. From this idea of a central governing agency sprouted the concept of a Continent, an autonomous region of governmental influence, each continent characterized by its own laws, culture, themes, and features. For the time being, the idea of a continent simply denoted a region of differing control and themes, but it would later be integral to the establishment of the Server Constitution.

Zaffaria was the first of many continents. The Kita Territory was founded soon after with the first municipality not located on Zaffaria, Fhqwhgads Island. Named after a Homestar Runner short, Fhqwhgads Island was created as a consequence of the Zaffarian National Sky Railway, as it was a stop on one of the first lines created. Although Fhqwhgads Island has existed since times immemorial, the Kita Territory itself did not receive its name until much later. In addition, the continent of Nihon was established, and with it the creation of two municipal regions: Sei'an City, and the Ryoshima Coast, both deriving their name from Okami. Sei'an City was effectively an experiment performed by Adam with Worldedit. Adam had Sei'an City as we know it contained within a schematic, and he wanted to see if the server could handle it being pasted in. To make a long story short, it could not. It crashed the server, but despite this, the paste operation went through successfully. Sei'an City was immediately established as the capital of Nihon and remains largely untouched to this day. The Ryoshima Coast was less of a municipality and more of an administrative region. To this day, little exists in the Ryoshima Coast except for a few roads, as well as Interstate 75. Finally, in this era of expansion, we have Gran Tierra, a continent located west of Zaffaria. Gran Tierra was established alongside its first city, St. Augustine, named after St. Augustine, Florida. This city was established directly across from another city established around this time, Fort Gratiot, Zaffaira. The location of these two cities directly across from one another prompted the construction of the Ambassador Bridge, a bridge that was rather confusingly named after the Ambassador Bridge of Detroit, but modelled after the Mackinac Bridge of Northern Michigan. Go figure. In any case, this bridge was constructed as many bridges are: a divided highway. This however allowed Tyler to have something kind of dangerous: an idea.

This idea Tyler had was to continue this road as a divided highway, creating large elaborate interchanges for the road instead of intersections. The first interchange was constructed for this road in Fort Gratiot, linking up to what was the first bonafide interstate highway: Interstate 75. The construction of this road had a run-on effect, causing Tyler to upgrade the single lane road linking Timburg and Harami into what we now know as Interstate 4. This simple decision to build these large highways forever changed the server's landscape: Tyler realized that these roads could be used as a way to give context and meaning to locations on the server. It's kind of hard to explain that Harami is located at X = 250, Z = 130, but it's easy to say that Harami is located just north of Interstate 4 in Zaffaria. This concept spread quite rapidly, and resulted in multiple bridges being constructed across Zaffaria, including the Skyarrow Bridge, and the North Zaffarian Bridge, albeit much later.

Along with this idea of a road system came a larger perspective on the world itself. The grand scale of it all became fairly evident, and as a result, multiple continents began sprouting up. Mostly as the brainchild of one person or another. For a long time, these continents and municipalities operated independently of each other, being linked perhaps only by the ideals that their creators shared. There was no central governing body between them. To be clear, the server was far from anarchy. During this period, the server existed in what is usually referred to as a benevolent dictatorship with Tyler at the helm. Rather than create regulations, Tyler himself was the regulation. Your rights on the server existed on his whim, at least technically. There was no official legislation. There was no legal system, and a "law" as we know it today was a non-existent concept. This all changed in 2015 when Tyler drafted the Server Constitution. This document marked a change in server power: due to the loose wording of the constitution, Tyler retained much of his power, but the constitution set the precedent that in order to persecute someone, you needed to have a good reason. The constitution created the Ultimate Sovereign Power, a governing entity whose sovereignty extends to all reaches of the server. This entity had the ability to create laws which govern everyone on the server, regardless of the continent you were in, however, its power is restricted. The Ultimate Sovereign State can only create laws for the purpose of upholding the constitution and the ideals contained therein. As a result, the Ultimate Sovereign Power could not regulate the rights of people to express, unless it is in some way found to be unconstitutional.


Server Permissions Policy

The constitution, the sovereign acts, the security policy of the server, and even the server itself are founded upon only a few central ideologies: liberty, equality, fraternity, and trust. Of specific note is this server's security policy which is fairly unique; members of the server are of course not permitted to run commands such as /stop which altogether halt the server, but they are granted relatively vast permissions. For example, someone could go onto the server and run a VoxelSniper command to create a ball of water of radius 300. Such a command would likely destroy anything around that ball, and in fact, the simple execution of the command would probably cause the server to crash. So what is stopping someone from doing that? Well, the law for one. Obviously, doing that type of thing is super illegal for multiple reasons. However, consider also that no one has ever done that before. Why? Simple: trust. No one on this server does that type of thing because every member of the server shares a fraternal bond back to the head administrator in some way. Doing something like that would create disharmony on the server, and for a people who have lived in peace for so long, interacting with each other and solving disputes cordially, creating disharmony is highly frowned upon. As a result, in order to be morally okay with committing such an act, you must also be committed to severing those fraternal bonds you share with other members of the server, as they'll be very unhappy with you. In other words, in order to even have the mindset to commit such an act, you're either okay with pissing literally everyone on the server off, or you're so close to being kicked out of the server anyway that such an act will simply serve as the final nail in your own coffin.

That is not to say that server security is completely reliant on trust; the head admin is an admin, not an idiot. At any given point, as many as 50 backups of the server's world exist. Thus, although the world itself is vulnerable, the ability for it to be restored is rock solid. Should such an act be committed, the world would probably just be restored within minutes, and the only thing of consequence that would happen is your membership on the server being called into question.

So why go through the trouble? Why not just restrict everyone's permissions and not have to deal with restoring from a backup? Because it's worth it. Every restriction placed on permissions is a restriction to the rights and abilities of members to modify the world they live in. True, that power can be used for great evil, but it can also be used for an even greater good. It is due to a member's ability to modify the world on a scale which matches every other member of the server, that they can construct great castles, large cities, and create on a level which would be unprecedented on a server which restricts those permissions. This loose approach to permissions provides members with powerful tools which they can use to create more efficiently. Is it a dangerous sword to carry? Sure, but it's a double-edged one.